SGWNews:05/17/07 TenTonHammer talks with Joe Ybarra
From Stargate Worlds Wiki (SGW)
Article at StargateWorlds.com
Joe Ybarra catches up with TenTonHammer at the first annual Online Game Developer's Converence in Seattle, Washington, where he spills major beans regarding puzzle-solving and non-combat gaming in Stargate Worlds!
Joe Ybarra, recently promoted to Senior Vice President of Strategic Opoerations at Cheyenne Mountain Entertainment, recently spent time with gaming Web site TenTonHammer at the first annual Online Game Developer's Converence in Seattle, Washington.
There, Joe laid out many of the plans for puzzle-solving and non-combat gaming inside Stargate Worlds which, until now, had been kept tightly sealed.
Here's just some of what they had to say ...
"For players that are really interested in the 'puzzle-solving' gameplay, you don't need to fret about the puzzles in SGW being an afterthought of the game's design. Joe was acutely aware that puzzles were a core part of the TV show, and therefore are being incorporated as a core part of the gameplay in SGW.
"'We have puzzles for everything from reverse engineering to mini-games that are inherent to the crafting system,' he added. 'These puzzles are intertwined within the storylines, the playing fields and the resource management portions of our game. We're trying to make a really robust environment for that type of gameplay.'"
The full interview is available now at TenTonHammer.com!
Puzzling Out Stargate Worlds - An Interview with Joe Ybarra (Part 1)
