SGWNews:03/15/07 LaMartina lends his thoughts
From Stargate Worlds Wiki (SGW)
Article at StargateWorlds.com
Stargate Worlds sound designer Nick LaMartina was recently tapped for his thoughts concerning advancements in the audio industry with Mix Magazine. The publication, also online, provided some of Nick's opinions regarding his preferred software tools.
Here's some of what Mix has to offer in this piece:
"The increase in overall game budgets has trickled down to the audio production pipeline, as more money is being spent in all facets, from building quality studios to conducting location recording, Foley work and live music sessions, ensuring that games have a level of sonic quality control that rivals film.
"The latest generation of game consoles and PCs are all about sheer processing power. This, of course, translates to more audio! From voice counts to output channels and effects processing, current game systems have broken down many barriers that once existed in game audio."
Visit MixOnline.com and see what Nick and his fellow audiophiles have to say!
